A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems.
DfE (Sept 2013) The National Curriculum in England (Framework Document), p103. London: DfE, © Crown Copyright 2013.
As today's world relies heavily on technology, we aim to ensure that our children are well prepared for the life ahead of them and try to make sure they experience the majority of the technology that is around them, in a safe environment. We teach E-Safety and have yearly awareness days so that the children know what to do if they are bullied online or come across content that is upsetting.
We follow the Purple Mash scheme of work which offers appropriate Computing activities and games. The younger children in our school will begin by learning the basic skills require to engage with technology including logging in and saving their work. Each year group has the opportunity to develop their skills in coding and debugging simple algorithms alongside engaging with various software to ensure that our pupils are equipped to use information technology to create programs, systems and a range of content.
We encourage the children to apply what they have learnt in their Computing lessons in all other subjects within the curriculum. We have access to Interactive Whiteboards in each classroom and we have a bank of tablets from which the children can work. We use a range of e-learning resources and have links with home for Maths through Timestables Rockstars.
To learn how we keep your children safe please refer to our e-safety page.
Useful websites and games